Understanding Omnidirectional Shadow Mapping
If you are looking for information about Omnidirectional Shadow Mapping, you have come to the right place. An implementation of
Key Takeaways about Omnidirectional Shadow Mapping
- Repository available at https://github.com/geoo993/ComputerGraphicsWithOpenGL.
- Not finished (I want to optimize it a bit and add a cool model for de light source). The
- Dual Sphere-Unfolding Method for Single Pass
- Music: "Rewound" by Chris Zabriskie From the Free Music Archive: https://freemusicarchive.org/ CC BY.
- A small C++/OpenGL I wrote in my spare evenings that creates shadows for objects within a 3D scene using
Detailed Analysis of Omnidirectional Shadow Mapping
This is an example of Omnidirectional shadow mapping An illustration of omnidirecitonal
Omni directional shadow mapping
We hope this detailed breakdown of Omnidirectional Shadow Mapping was helpful.